mobile

Mobile Games and Intellectual Property

by AEON Law on April 6, 2017

"The Walking Dead" help

mobile games make more money;

brands add to profits

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By FriscoFoodie at English Wikipedia, CC BY-SA 3.0, https://commons.wikimedia.org/w/index.php?curid=37252356

Mobile games are big business, generating $40.6 billion worldwide in 2016 and growing at a healthy 18% over the previous year.

The mobile gaming market is also highly competitive, with more than 800,000 titles available in app stores.

Only a small percentage of the hundreds of thousands of games are hits. 80% of mobile gaming revenues are generated by 20 game publishers and 1,000 top titles.

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Growing Value for Inventing?

by Adam Philipp on November 20, 2012

Invest in patents
Avoid headaches making stuff
Patent value grows

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Is it better to invest in companies that make stuff – or in companies that own intellectual property vital to the companies that make stuff?

Investors are becoming increasingly aware of the advantages of being an “arms dealer” in patent wars.

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Trash Tweets in the Mobile Patent Wars

by Adam Philipp on January 25, 2012

MS tweets trash talk
After LG license deal
Adds to market share

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